Steps to reproduce:
- Open any Project
- Create an Animator and open it
- Create a Blendtree and double click it
- Select the Parent Blendtree State
- In the Inspector click the "+" icon near the Motion list and add a Motion
- Now make sure "Automate Thresholds" is checked and add a couple more Motions and observe Thresholds
- Remove Motion entries until only the first one with a Threshold of 0 is left
- Add more Motions
Actual results: After removing all Motions except the first Motion with a Threshold of 0 and then adding new Motions new Thresholds are not automatically calculated when "Automate Thresholds" is checked
Expected results: Motion Thresholds are automatically calculated whenever "Automate Thresholds" is checked, no matter the amount of entries in the Blendtree Motion list
Reproducible with versions: 2022.3.62f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b2
Tested on (OS): Windows 11