Steps to reproduce:
- Build and Run a Unity project for Web
- Press the Toggle Fullscreen button
- Check the devtools console (F12)
Actual results:
Performance warning: deleting framebuffer on context thread release!!!! WebGL: INVALID_OPERATION: drawBuffers: BACK or NONE
Expected results:
Reproducible with versions:
Not reproducible with versions:
Can’t test with versions:
Tested on (OS):
Notes: