Reproduction steps:
- Open the attached (UnityInputSystemSamples.zip) project
- Open the “Assets/Samples/Input System/1.4.4/Rebinding UI/RebindingUiSampleScene.unity” Scene
- Open the “Assets/Samples/Input System/1.4.4/Rebinding UI/RebindUISampleActions.inputactions” Input Action Asset
- Delete all bindings in the “Interact” Action dropdown menu
- Select the “+” button near the Interact Action and press “Add Binding”
- Change the Binding’s Path to “Submit” (Usages > Submit) and press “Save Asset” in the window’s toolbar
- Select the “InteractRebind” GameObject in the Hierarchy window (Canvas > Keyboard > InteractRebind)
- Observe the Console
- Enter the Play Mode and unpause the Play Mode
- Press the blank button near the “Interact” label
- Observe the Console
Expected result: No errors are present in the Console, and binding works as expected
Actual result: “NotImplementedException: Matching usages inside subcontrols instead of at device root” and “Cannot find binding with ID '50a5adae-36bc-4b42-ac08-266d143e2c62' on 'Gameplay/Interact[/Keyboard/enter]'“ errors pop up in the Console
Reproducible with: 1.2.0, 1.3.0, 1.4.4 (2020.3.43f1, 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a24),
Reproducible on: Windows 10 (21H2)