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Steps to reproduce:
1. Create a new project
2. Go to File > Build Profiles and select Android Platform
3. Go to Edit > Project Settings > Player > Other Settings
4. Make sure that Target API Level is selected as API level 35
5. Build and Run application to the device with Android 15 Beta
Actual results: Build fails with Gradle error:
Android resource linking failed
aapt2 E 07-15 10:17:00 41928 9765380 LoadedArsc.cpp:94] RES_TABLE_TYPE_TYPE entry offsets overlap actual entry data.
aapt2 E 07-15 10:17:00 41928 9765380 ApkAssets.cpp:149] Failed to load resources table in APK '/Applications/Unity/Hub/Editor/2022.3.38f1/PlaybackEngines/AndroidPlayer/SDK/platforms/android-35/android.jar'.
error: failed to load include path /Applications/Unity/Hub/Editor/2022.3.38f1/PlaybackEngines/AndroidPlayer/SDK/platforms/android-35/android.jar.
Expected results: Build is successful and app opens on the device
Reproducible with versions: 2021.3.401, 2022.3.38f1
Not reproducible with versions: 6000.0.9f1
Reproduced with device:
VLNQA00499 - Google Pixel 7 (Pixel 7), CPU: Google Tensor G2, GPU: Mali-G710, OS: 15
Notes:
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