Reproduction steps:
1. Open the attached “IN-92425_urp_opengl” project
2. Open the “Assets/Samples/Universal RP/17.0.3/URP Package Samples/Decals/BlobShadow/BlobShadow.unity” scene
3. Observe the Console window
Actual results: "Trying to load color backbuffer into a complex RenderPass setup, results undefined" is thrown
Expected results: No error is thrown
Reproduced with: 6000.0.23f1, 6000.0.34f1, 6000.1.0b1
Not reproduced with: 6000.0.22f1
Couldn’t test with: 2021.3.47f1, 2022.3.55f1 (Project requires features available in Unity 6)
Reproduced on: Ubuntu 24.04, Windows 11 Pro
Not reproduced on: no other environment tested
Note: Does not reproduce on Vulkan, DX11