Reproduction steps:
1. Open attached project ("SetStereoViewMatrixBugReport.zip")
2. Open "SampleScene"
3. Make sure Render Mode is Single Pass Instanced
4. Enter Play mode
Expected result: No errors thrown
Actual result: Errors are thrown:
Screen position out of view frustum (screen pos 0.000000, 0.000000, 1000.000000) (Camera rect 0 0 0 0)
OR
Can't calculate the eye texture aspect ratio. Culling/Shadows are likely to break.
Reproducible with: 2020.1.0b10, 2020.1.0b12, 2020.2.0a13
Not reproducible with: 2019.3.16f1, 2020.1.0b9, 2020.2.0a1
Not tested with: 2017.4.40f1, 2018.4.24f1 (XR SDK is not available)
Tested with: MockHMD, Oculus Rift