How to reproduce:
1. Open the attached project from "PlaymodeBugShaders.zip"
2. Hover over Game View and enter and exit Play Mode
Actual result: Bloom in the Scene creates blinking light artifacts in Game View when not in Play Mode, when entering Play Mode it creates really fast blinking light artifacts
Expected result: No blinking light artifacts caused by Bloom no matter the state of Play Mode
Reproduces with: 2023.1.0a1, 2023.1.0a12 (URP 14.0.3, 15.0.1)
Not reproducible with: 2020.3.39f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0a19, 2022.2.0b9
Note: Disabling Bloom in "Global Volume" in Hierarchy removes the issue
Reproduced on: Windows 11