Steps to reproduce:
- Create a new project using Universal 3D template
- Create any Shader Graph and open it
- Right-click in the ShaderGraph window and add any collapsible Node (e.g. UV)
- Collapse the created Node
- Copy the Node and paste it
- Observe the Node
Actual results: The pasted Node is in an expanded state instead of remaining collapsed
Expected results: The pasted Node persists the original Node’s state and remains collapsed
Reproducible with versions: 6000.3.1f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8
Not reproducible with versions: 6000.0.69f1, 6000.3.0f1
Tested on (OS): macOS 26.2