Unity Issue Tracker - Light in prefab reverts to realtime after moving the prefab with light to additively loaded scene and entering Play mode
Closed
UUM-1341
Light in prefab reverts to realtime after moving the prefab with light to additively loaded scene and entering Play mode
Unity: Shadows/Lights
Won't Fix
2023.1.X
2022.2.X
2022.1.X
2021.3.X
Support for 2022.1 has ended.
Steps to repro:
1. Open the attached project and "SampleScene" scene;
2. Drag and drop scene "1" from the Project folder to Hierarchy to load it additively;
3. In the Hierarchy drag Directional Light (1) prefab from scene SampleScene to scene 1;
4. Parent it to MainCamera gameobject in scene "1" (in one go);
5. Enter playmode;
6. Exit playmode;
7. Rotate the Directional Light (1) gameobject;
Expected result:
Light is baked and doesn't update in the Scene or Game view when rotating it.
Actual result:
Light is realtime and is updating in the Scene and Game view windows.
See the attached video.
Notes:
Reproducible in Version 2022.2.0a15, 2021.3.3f1;
Reproducible on Windows.
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