Unity Issue Tracker - Representation of LOD Group bounds are displayed not fully containing shapes when camera is rotated
Closed
UUM-5819
Representation of LOD Group bounds are displayed not fully containing shapes when camera is rotated
Unity: Culling
Won't Fix
2023.2.X
2023.1.X
2020.2.X
2020.1.X
2019.4.X
2018.4.X
the 2020.3 LTS is tracked on the other port, this version of 2020 is not supported anymore
Unity does not support this version anymore
How to reproduce:
1. Open attached project "LODGroupBounds.zip"
2. Open "WrongLODGroupBounds" scene
3. Open Scene Window
4. Select "WrongLODGroupBounds" GameObject
5. Rotate Scene View camera around and observe LOD Group bounds around the model
Expected result: LOD Group bounds fully contain the shape
Actual result: LOD Group bounds do not fully contain the shape
Reproducible with - 2018.4.26f1, 2019.4.8f1, 2020.1.2f1, 2020.2.0a20
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Have a workaround or additional info about this issue?