How to reproduce:
- Open the attached "Graph_End" project
- Open the "Repro" Scene (Assets/Repro)
- Open the "Graph" Behavior Graph
- Select "Graph" GameObject inside the Debug tab in the top left corner
- Enter the Play mode
- Ensure the "Wait for" node State is "Running"
- Get back to the Scene view and press the spacebar
- Observe the Graph node State is still "Running"
- In the Debug tab, select the "Graph" GameObject again
- Observe the Graph nodes State is now "Interrupted"
Actual result: In the 8th step the Graph node State is "Running"
Expected result: In the 8th step the Graph node State is "Interrupted"
Reproducible with: 1.0.7 (6000.0.35f1), 1.0.15 (6000.4.9f1)
Could not test with: 1.0.15 (6000.5.0b9, 6000.6.0a5) ([Internal link])
Reproducible on: Windows 11
Not reproducible on: No other environments tested