Not sure if its a bug or just the default settings could be adjusted, but volumetric cloud edges are pretty harsh, especially when the sun is behind. Tried with and without Always refresh.
Repro:
1) Open the attached project
2) Go to game view and look at the edges of the clouds
Result: Edges are harsh.
Note, adding one image from repro project and other images as bonus from Template and Amalienborg
Reproduced on 2022.2.a16 with HDRP 14.0.2
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Have a workaround or additional info about this issue?