Unity Issue Tracker - Light box don't have the correct sampling and emission value
Fixed
UUM-56000
Light box don't have the correct sampling and emission value
Unity: Lighting
HDRP
Path Tracer
The lightbox in pathracer have incorrect sampling and emission calculations.
the code incorrectly apply punctual light spherical range and distance falloff calculations to box lights. The box light volumetric intersection code has also a problem
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Have a workaround or additional info about this issue?