How to reproduce:
1. Open the “CollisionGeometryStripped” project
2. Open Physics Debugger (Window > Analysis > Physics Debugger)
3. Select the “Test” GameObject
4. In the Scene view, inside the "Physics Debug" overlay, enable/disable the “Collision Geometry” toggle
Expected result: The toggle works
Actual result: The toggle is rendered in a different position from where it actually is
Reproduced in: 2023.2.0a20, 2023.2.0b6, 2023.3.0a2
Not reproduced in: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0a19
Reproduced on: macOS 13.4.1 (Intel), Windows 11
Not reproduced on: No other environment tested
Notes:
1. Not reproducible when the “Character Joint” Component is collapsed
2. Not reproducible when the Editor is in full screen