Steps to reproduce:
1. Open the “users attached project”
2. Select the “OcclusionCullingData” asset through the Project Window
3. Observe crash or the Editor freeze
Reproducible with versions: 2022.3.23f1, 2023.2.17f1, 6000.0.0b14
Not reproducible with versions: 2021.3.37f1, 2022.2.0a8
Regressed in version: 2022.2.0a9
Reproducible on: macOS Sonoma 14.3.1 (Intel), Windows 10 (by the reporter)
Not reproducible on: no other environment tested
First few lines of the stack trace:
{{0x00007ff63e325ab6 (Unity) }}
{{0x00007ff63e24f47f (Unity) }}
{{0x000001efabff0631 (Mono JIT Code) (wrapper managed-to-native) UnityEditor.SerializedProperty:CopyInternalImpl (UnityEditor.SerializedProperty) }}
{{0x000001efabff04cb (Mono JIT Code) UnityEditor.SerializedProperty:CopyInternal () }}
0x000001efabff03a3 (Mono JIT Code) UnityEditor.SerializedProperty:Copy ()