Unity Issue Tracker - Objects with RigidBody and Is Kinematic enabled do not trigger OnTrigger events after Scene change
Closed
UUM-66202
Objects with RigidBody and Is Kinematic enabled do not trigger OnTrigger events after Scene change
Unity: 3D Physics
Won't Fix
6.0.X
2023.3.X
2023.3.0b1 onwards
This bug is no longer reproducible as of: 6000.0.0b13.3744.6863 according to the comment below.
Steps to reproduce:
1. Open the attached project "TriggerBug"
2. Open SinglePlayer.unity scene
3. Select the Cube game object in the Hierarchy window
4. Observe that Rigid Body has Is Kinematic enabled
5. Enter Play mode
6. In Scene view drag the cube to the Sphere game object (this will trigger a scene transition)
7. After SecondScene.unity is loaded, drag the same Cube game object to the big red Cube
Actual results: no trigger event is triggered and the cube stays red
Expected results: when Cube touches the red Cube trigger event is called and red Cube becomes green
Reproducible with versions:
2023.3.0b1 2023.3.0b10
Not reproducible with versions:
2023.2.14f1 2023.3.0a19
Tested on (OS):
MacOS Intel Sonoma 14.3.1
Notes:
In SecondScene.unity disabling and re-enabling the collider of the Cube game object, triggers the event
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