How to reproduce:
1. Open the “IN-46239_NestedCanvas_repro.zip“ project
2. Open the “SampleScene“
3. Select the “Canvas2“ GameObject
4. Right-click on the Test.cs component and select “Crash Unity“
Expected result: Editor continues to run
Actual result: Editor crashes
Reproducible with: 2021.3.28f1, 2022.3.4f1, 2023.1.4f1, 2023.2.0a23
Reproducible on: Windows 10
First few lines of the Stack Trace:
0x00007ff7253f5bcf (Unity) Camera::GetCameraRect
0x00007ff72607ad19 (Unity) UI::Canvas::GetRenderingDisplaySize
0x00007ff724d79e07 (Unity) Canvas_CUSTOM_get_renderingDisplaySize_Injected
0x000001d47608009c (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Canvas:get_renderingDisplaySize_Injected (UnityEngine.Canvas,UnityEngine.Vector2&)
0x000001d47605fe63 (Mono JIT Code) UnityEngine.Canvas:get_renderingDisplaySize ()