How to reproduce:
1. Download and open the attached project
2. Enter "Play" mode
3. Press the "Test 2" button
Stacktrace:
0x00007FF7B9BAD47B (Unity) TransformParticleMesh<1,0,0,0>
0x00007FF7B9BB6598 (Unity) TransformParticleMeshAnimatedUVs<0>
0x00007FF7B9B82B7C (Unity) DrawMeshParticles<1,0>
0x00007FF7B9BBC66B (Unity) ParticleSystemGeometryJob::RenderJobCommon
0x00007FF7B9BBC1E0 (Unity) ParticleSystemGeometryJob::RenderJob
0x00007FF7B81195E7 (Unity) JobQueue::Exec
0x00007FF7B811992E (Unity) JobQueue::ExecuteJobFromHighPriorityStack
0x00007FF7B8119FC4 (Unity) JobQueue::ProcessJobs
0x00007FF7B811C00F (Unity) JobQueue::WorkLoop
0x00007FF7B82F2366 (Unity) Thread::RunThreadWrapper
0x00007FFF16F07614 (KERNEL32) BaseThreadInitThunk
0x00007FFF172226A1 (ntdll) RtlUserThreadStart
Reproduced with: 2020.3.45f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1
Reproducible on: Windows 10, macOS Ventura 13.1, iPhone 6s, iOS 12.2, iPad iOS 15.3.1