How to reproduce:
1. Open the attached “IN-104761_CrashRepro“ project
2. Open the “Assets/Scenes/Level1.unity“ Scene
3. Enter Play Mode
4. Press “E“
5. Shoot the corner of the walls (Move the cursor towards the “Wall (7)“ GameObject and “Wall (63)“ GameObject junction and press the left mouse button)
6. Repeat step 5 until the crash reproduces (the issue usually reproduces when shooting the walls around 5 to 8 times)
Reproducible with: 2022.3.64f1, 6000.0.53f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1
Reproducible on: macOS 15.5 Sequoia (Intel), Windows 11 (by user)
Not reproducible on: No other environment tested
First few lines of the stack trace:
0x00007FF88A166101 (Unity) GenerateParticleGeometry<0,1,0,0>
0x00007FF88A15B6C8 (Unity) DrawParticlesWithPivot<1>
0x00007FF88A189FA6 (Unity) ParticleSystemGeometryJob::RenderJobCommon
0x00007FF88A189A58 (Unity) ParticleSystemGeometryJob::RenderJob
0x00007FF888230847 (Unity) ujob_execute_job