Unity Issue Tracker - "Objects are trying to be loaded during a domain backup" errors thrown in Console when switching Editor Theme with Shader Graphs containing Sample Texture 2D Nodes open
Closed
UUM-143679
"Objects are trying to be loaded during a domain backup" errors thrown in Console when switching Editor Theme with Shader Graphs containing Sample Texture 2D Nodes open
Unity: ShaderGraph
Won't Fix
6.6.X
6.5.X
6.4.X
6.3.X
6.0.X
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.
While this is a legitimate nuisance, it is ultimately a cosmetic issue that is both unusual and infrequent to run into. We'll maintain awareness of this issue and look to resolve it in the future.
Steps to reproduce:
1. Create new Unity project using Universal 3D Template
2. Open Package Manager window
3. Navigate to Shader Graph > Samples and import the Node Reference sample
4. Open Assets > Samples > Shader Graph > 17.6.0 > Node Reference > Channel > “Flip” shader graph (double-click)
5. Open Assets > Samples > Shader Graph > 17.6.0 > Node Reference > Channel > “Split” shader graph (double-click)
6. Open Edit > Preferences > General
7. Change Editor Theme from Light to Dark
8. Change Editor Theme from Dark to Light
9. Observe the Console window
Actual results: Multiple "Objects are trying to be loaded during a domain backup. This is not allowed as it will lead to undefined behaviour!" errors are thrown in the Console, one per Texture2D property with an assigned texture across all open Shader Graph windows
Expected results: No errors are thrown in the Console window
Reproducible with versions: 6000.0.76f1, 6000.3.17f1, 6000.4.10f1, 6000.5.0b11, 6000.6.0a6
Tested on (OS): Ubuntu 24.04, macOS Tahoe 26.4.1
Notes:
The errors also reproduces when switching Dark → Light → Dark
Objects are trying to be loaded during a domain backup. This is not allowed as it will lead to undefined behaviour!
UnityEditor.Graphing.GraphObject:OnBeforeSerialize ()
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