#0 0x000001051ff70c in MemoryManager::Reallocate(void*, unsigned long, unsigned long, MemLabelId const&, AllocateOptions, char const*, int)
#1 0x000001051ff2e8 in realloc_internal(void*, unsigned long, unsigned long, MemLabelId const&, AllocateOptions, char const*, int)
#2 0x000001053765f8 in core::vector_detail::vector_data::grow(unsigned long, unsigned long)
#3 0x000001052456d0 in Unity::Component::CheckStructure(ErrorsAndWarningsCapture*)
#4 0x00000106910ca0 in CheckGameObjects(AwakeFromLoadQueue&, ErrorsAndWarningsCapture*)
#5 0x00000106910d60 in CheckGameObjectsAndAddMissingRequiredComponents(AwakeFromLoadQueue&, bool, ErrorsAndWarningsCapture*)