Unity Issue Tracker - Depth of Field is less blurry in Build when compared to Game View
Closed
UUM-14527
Depth of Field is less blurry in Build when compared to Game View
Unity: Universal RP
WebGL
Won't Fix
2023.2.X
2023.1.X
2022.2.X
2022.1.X
2021.3.X
2022.2 release is out and we will offset support for tech stream 2022.1.
How to reproduce:
1. Open the attached project "DoFTest.zip"
2. Build and Run the Scene "SampleScene" for WebGL
3. Compare the view in Build and in the Game View of the Editor
Expected result: Game View matches the Build
Actual result: Background objects in Game View are more blurry than in the Build
Reproducible with: URP 12.1.7 (2021.3.10f1), 13.1.8 (2022.1.17f1), 14.0.3 (2022.2.0b8), 15.0.1 (2023.1.0a11)
Could not test with: 2020.3.39f1 (WebGL build fails)
Tested on:
Google Chrome (105.0.5195.102) on macOS 12.3 (Intel)
Notes:
On 2023.1.0a11 a non-working build is created unless "Development Build" is checked in Build Settings
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