Unity Issue Tracker - Optimized Frame Pacing increases APK file size when Project is Built
Closed
UUM-34028
Optimized Frame Pacing increases APK file size when Project is Built
Unity: Android
As Designed
2023.2.X
2023.1.X
2023.1.0a24 onwards
Enabling it adds additional library, so it's expected for size to increase.
Previously it was always included into player, even when not used.
Reproduction steps:
1. Open the attached Project “BugRepro”
2. Navigate to Player Settings > Settings for Android and disable Optimized Frame Pacing
3. Build the Project
4. Enable the Optimized Frame Pacing and Build the Project with a different name, to keep both APK files
5. Compare the APK file sizes
Expected result: APK file size stays consistent with or without Optimized Frame Pacing enabled
Actual result: APK file size increases by around 20% when Optimized Frame Pacing is enabled