How to reproduce:
1. Open the "IN_45692" project
2. Press File -> Build Settings -> Build
Expected result: project builds successfully
Actual result: error "Building Library\Bee\artifacts\Android\d8kzr\libil2cpp.so failed with output:
ld.lld: error: undefined symbol: HitTest" is thrown in the Console
Reproducible with: 2021.3.28f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a21
Reproducible on: Windows 10 Pro
Notes:
- Not reproducible when building for Windows Standalone Platform
- When building for a WebGL slightly different error is thrown: “Library\Bee\artifacts\WebGL\build\debug_WebGL_wasm\build.js: undefined symbol: GetARPointCloud (referenced by top-level compiled C/C++ code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)“
- Project is using Magic Leap plugin