How to reproduce:
1. Open the “LightPrefabIssue“ project
2. Open the “OutdoorsScene“
3. Open a second Inspector window with “More Items (⋮) > Add Tab > Inspector“
4. Open the “LightTest“ Prefab instance in both of the Inspector windows
5. Set the first Inspector window to Debug mode
6. In the Normal Inspector window set the Intensity property of the Light component to 0
7. Right-click on the Intensity property and choose Apply to Prefab 'LightTest'
8. In the Normal Inspector window click on the overrides drop-down window and choose Revert All
9. Observe the Debug Inspector windows Intensity property (“Light.m_Intensity”) in the Light component
Expected result: The Intesity value in the Debug Inspector Light component is 0
Actual result: The Intesity value in the Debug Inspector Light component is 79.57747
Reproducible with: 2021.3.42f1, 2022.3.41f1, 2023.3.0b4
Not reproducible with: 6000.0.14f1
Fixed in: 2023.3.0b5
Reproducible on: macOS 14.5 (Intel), Windows 10 Pro (22H2)
Not reproducible on: No other environments tested