Steps to reproduce:
- Any URP project
- Open the rendering debugger, select a widget that hides or shows others
- Check that widgets appear and disapear given the other widget value
- Enter playmode while you have the RD from editor opened
- Open the runtime UI.
- Change the values that modify the visibility of the other widgets
- See that in the runtime UI the visibility is changed.
Actual results: The Editor UI losses track of the elements to hide/show
Expected results: The editor UI keeps working and making widgets visible.
Reproducible with versions: 6.5 and 6.6 (UITK versions)
Not reproducible with versions: 6.4 and below (uGUI, IMGUI versions)
Can’t test with versions:
Tested on (OS):
Notes: