Unity Issue Tracker - Combining Copy Depth, Render Scale and off screen target throws error
Fixed
UUM-29397
Combining Copy Depth, Render Scale and off screen target throws error
Unity: Universal RP
Fixed
2023.2.X
Won't Fix
2022.2.X
Fix was cherry picked from a different, larger, PR.
In a setup where a camera is rendering to an off screen texture and render scale is set to something else than 1. If a depth copy is triggered the rendering of the off screen texture becomes incorrect and error is thrown in the console.
Steps to repro:
Open the repro project
Enter playmode
Observe the quad rendered on the screen
Expected: A pink background with a grey cube (rendered by another camera in the scene) shows on the quad
Actual: A subsection of the texture is rendered and errors spamming in the console
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