Reproduction steps:
1. Create a new Universal 2D project
2. Create any Sprite (Create > 2D > Sprite)
3. Click “Open Sprite Editor” button to open Sprite Editor window
4. Press Sprite Editor dropdown and select “Skinning Editor”
5. Click on “Weight Brush” button
6. Observe Weight Brush Overlay
Actual result: Letter “p” is cut off in “Step” setting
Expected result: All Overlay text is fully visible
Reproducible with: 6000.0.0b14 (a038ffb60cdd), 6000.0.72f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b2, 6000.6.0a2
Not reproducible with: 2023.3.0a2, 6000.0.0b13
Reproduced on: macOS Tahoe 26.3 (M4), Ubuntu 24.04