Unity Issue Tracker - Standalone Profiler recording data with Play Mode target selection when Play Mode is not entered
Closed
UUM-86822
Standalone Profiler recording data with Play Mode target selection when Play Mode is not entered
Unity: Profiling
Won't Fix
2022.3.X
2021.3.X
This appears to be fixed in Unity 6. We're not backporting all fixes to the Standalone Profiler (use of it is low compared to other profiling tools and changing it is relatively risky).
Steps to reproduce:
1. Create a new project
2. Open the Standalone Profiler (Window > Analysis > Profiler (Standalone process))
3. Change the Target Selection to "Edit Mode"
4. Wait a few seconds
5. Change the Target Selection to "Play Mode"
6. Close the Standalone Profiler
7. Repeat step 2
8. Observe the Standalone Profiler
Actual results: Data is being recorded in the Standalone Profiler Expected results: No data is being recorded in the Standalone Profiler
Reproducible with versions: 2021.3.44f1, 2022.3.52f1 Not reproducible with versions: 6000.0.25f1
Tested on (OS): Windows 11, macOS Sonoma 14.6.1 (M1 Pro)
Notes:
After reproduction, the target selection dropdown in the non-standalone Profiler keeps automatically closing if opened
After reproduction, changing the target selection to Edit Mode and back to Play Mode in the Standalone Profiler seems to stop the recording, however, closing and reopening the Standalone Profiler causes the issue again and the data is being recorded in Play Mode
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