How to reproduce:
1. Open the “Repro.zip“ project
2. Open the “SampleScene“
3. Build and Run for Android
4. Press the “WarmUp 1000“ button
5. Wait for a few seconds
Expected result: Application does not crash
Actual result: Application crashes due to running out of memory
Reproducible with: 2022.3.13f1, 2022.3.65f1, 6000.0.55f1, 6000.1.15f1, 6000.2.0f1 (eed1c594c913), 6000.3.0a4
Could not test with: 2021.3.55f1, 2022.1.0a15, 2022.2.0a5 ("ShaderVariantCollection.WarmUpProgressively" is not available and is required for reproduction), 2022.3.0f1 (Build fails with error "CommandInvokationFailure: Failed to update Android SDK package list.")
Reproducible environment: macOS 15.4.1 (M4 Max)
Not reproducible environment: No other environment tested
Reproducible with these devices:
VLNQA00344, Note20 Ultra 5G USA (SM-N986W), CPU: Snapdragon 865 SM8250, GPU: Adreno 650, OS: 11
VLNQA00368, Galaxy Z Fold2 5G (SM-F916B), CPU: Snapdragon 865 SM8250, GPU: Adreno 650, OS: 11
VLNQA00375, Galaxy S21 Plus 5G (SM-G996U), CPU: Snapdragon 888, GPU: Adreno 660, OS: 11 (silently crashes)
VLNQA00481, Samsung Galaxy S20 FE 5G (SM-G781B), CPU: Snapdragon 865 SM8250, GPU: Adreno 650, OS: 11 (silently crashes)
VLNQA00319, Google - (Pixel 4), Android 13, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640 (Silently crashes)
Not reproducible with these devices:
VLNQA00335, Samsung Galaxy S20+ 5G (SM-G986B), Android 10, CPU: Exynos 990, GPU: Mali-G77
VLNQA00640, Samsung Galaxy S25 Ultra (SM-S938B), CPU: Snapdragon 9 Elite (SM8750), GPU: Adreno 830, OS: 15
VLNQA00642, Google Pixel 9a (Pixel 9a), CPU: Google Tensor G4 (GS401), GPU: Mali-G715, OS: 15
VLNQA00629, Galaxy S25 (SM-S931B), CPU: Snapdragon 9 Elite (SM8750), GPU: Adreno 830, OS: 15
Notes:
- Reproduces with Vulkan only, does not reproduce with OpenGLES3 Graphic API
- It might require you to repeat steps 4 and 5 a few times to reproduce the issue
- If the issue does not reproduce for the first one/two times, close the app and open it again, it will reproduce