Unity Issue Tracker - Crash when editing serialised OnClick event on custom component on several objects
Fixed
UUM-638
Crash when editing serialised OnClick event on custom component on several objects
Unity: Serialization
Fixed
2022.2.X
2021.3.X
Won't Fix
2022.1.X
2022.1 has reached end of life so the issue will be fixed in a newer version.
Reproduction steps:
1. Open the user's attached project
2. Select all child game objects under "ColorPallet" called "ColorPartition"
3. Add a new OnClick() event under the "Checker Button" component
4. Add a "SEManager" object from scene as target
5. Select SEmanagers method "PlayOneShot(int)" as target method
Expected result: OnClick event is added to all objects
Actual result: Editor crashes