Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Switch to Android Platform
4. Build and Run on Quest
5. Look through the right lens of Quest
Expected result: Cube with the text “DXC Compiler“ has the text “RIGHT EYE“ and is aligned with the Sphere
Actual result: Black cube with the text “DXC Compiler“ has the text “LEFT EYE” and positions with offset from the Sphere
Reproducible with: 2022.3.41f1, 6000.0.14f1
Could not test with: 2021.3.42f1 (Shader error in 'Test Multiview: DXC Compiler': Internal error communicating with the shader compiler process)
Reproducible on:
VLNQA00379, Oculus (Quest 2), Android 10, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Reproducible with OpenGLES3 and Vulkan
- Reproducible with Oculus XR and OpenXR