Reproduction steps:
1. Open the attached “Activity” project
2. Build and run the Player (File > Build And Run)
3. Observe the Editor
Expected result: The Editor build completes and the Player is launched
Actual result: The Editor build fails due to the “cannot find symbol public class UnityPlayerActivity extends com.unity3d.player.UnityPlayerActivity“ error
Reproducible with: 2021.3.36f1, 2022.3.16f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13
Not reproducible with: 2022.1.0a2, 2022.3.15f1
Could not test with: 2022.1.0a1 (Builds fail with “Could not determine the dependencies of task ':launcher:compileReleaseJavaWithJavac'“ error)
Reproducible on: MacOS Sonoma 14.3.1 (Intel), Ventura 13.5.1 (user’s) (Intel)
Not reproducible on: No other environment tested
Notes:
- The issue is reproducible on Mono, IL2CPP scripting backends
- The issue is reproducible with the Release and Development type builds
- The issue is not reproducible when the Standalone platform is selected