Reproduction steps:
1. Open the attached “TrailOffsetTest.zip” project
2. Open the “SampleScene” scene
3. Enter the Play mode
4. In the Game view press the “Space” button on the keyboard a few times
5. Observe the Game view
Expected result: The Trail Renderer visual is offset correctly and no spikes are visible
Actual result: Spikes are visible on the Trail Renderer visual
Reproducible with: 2021.3.38f1, 2022.3.29f1, 6000.0.3f1
Reproducible on: Windows 10 (User reported), Windows 11
Not reproducible on: no other environment tested
Notes:
- Also reproducible in the Player
- Both SetPosition() in a loop and SetPositions() provide the same result