How to reproduce:
1. Open the attached project "ParticleInvert.zip"
2. Open "SampleScene" Scene
3. Select the Main Camera in the Hierarchy window
4. Toggle the "Flip Horizontal" field in the Inspector window under the "MirrorFlipCamera" script component
Expected result: Back faces of all GameObjects present in the Game view are rendered instead of front faces
Actual result: Only the "Cube" GameObject is rendered "inside out", Particle Effects are not affected
Tested on: MacOS Monterey 12.2.1, Windows 10
Reproducible with: 2020.3.23f1, 2020.3.30f1, 2021.2.1f1, 2021.2.15f1, 2022.1.0a13, 2022.1.0b10, 2022.2.0a7
Not reproducible with: 2019.4.36f1, 2020.3.22f1, 2021.2.0f1, 2022.1.0a12.
Note: The regressed version on Windows is 2022.1.0a12 (not reproducible on 2022.1.0a11)