Steps to reproduce:
- Download attached project and open in Unity.
- Open the Rendering Debugger: Window >> Analysis >> Rendering Debugger.
- Go to Rendering section.
- Change value of the MapSize slider.
Observe: Value change will not always be updated.
Actual results: Slider value is not always updated.
Expected results: Slider value should always be updated based on the slider input.
Reproducible with versions: 6000.6.0a6, 6000.6.0a7
Not reproducible with versions: 6000.4.7f1; 6000.5.0b8, 6000.6.0a5;
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS Tahoe: 26.1