Install the Visual Effect Graph from the Package Manager
In the Project View Right-Click and select Create > Visual Effects > Visual Effect Graph
Leave the default "New VFX" name and confirm it with the Enter button
Expected result: The "New VFX.vfx" Asset is created without any issues
Actual result: The "New VFX.vfx" Asset is created and the Error is thrown in the Console window:
[Worker0] Metal: Vertex or Fragment Shader "Hidden/VFX/New VFX/System/Output Particle Quad" requires a ComputeBuffer at index 5 to be bound, but none provided. Skipping draw calls to avoid crashing.
Notes:
Sometimes a different Error is thrown indicating different [Worker] or the index number, but everything else is the same
Reproducible in Unity 2022.2.0a11, 2022.2.0b6, and 2023.1.0a8
Not reproducible in Unity 2022.2.0a10
Regression in Unity 2022.2.0a11
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